About From 10 to 25
During adolescence—from age 10 to 25—we explore the world around us, discover who we are, and find our path to adulthood. To complete this journey, we need diverse experiences, supportive relationships, and accessible resources.
From 10 to 25 is a collaborative storytelling game about the period of life we call adolescence. Players take on the role of a young person making their way through adolescence. Players combine the experiences life has dealt them with relationships and resources available in their community to tell a story about growing up.
The game builds understanding of what adolescence is and what young people need to thrive.
We are grateful for the contributions of these organizations and individuals:
- Suchi Bansal, Ci3 at the University of Chicago
- Nancy Deutsch, YouthNex at the University of Virginia
- Ken Ginsburg, Center for Parent and Teen Communication
- Haley Johnson, Rutgers Graduate School of Applied and Professional Psychology
- Jennifer Pfeifer, University of Oregon Department of Psychology
- Crystal Tyler, Ci3 at the University of Chicago
- Joanna Williams, Rutgers Graduate School of Applied and Professional Psychology
Extra special thanks to Ahmed K. Bey of EshuDLC and our youth playtesters: James, Cusha, Robyn, Sawyer, Azadiel, and Taneiya
The game was created and produced by Root + All.
From 10 to 25 was made possible through the support of the Funders for Adolescent Science Translation (FAST), a consortium that includes the Annie E. Casey Foundation, the Bezos Family Foundation, the Chan Zuckerberg Initiative, the Ford Foundation, Hemera Foundation, the Conrad N. Hilton Foundation, Pivotal Ventures, Spring Point Partners, and Raikes Foundation.
Questions or inquiries? Please email firstname.lastname@example.org.